Home | Forum | Servers | Cup | Staff | About | Contact

The future of Wolfenstein (and Wolfenstein Zone)

Facts and news articles about the new Wolfenstein game are to be found in this forum. Check the forum to become up-to-date with the latest Wolfenstein info.

The future of Wolfenstein (and Wolfenstein Zone)

Postby Krollspell » Wed Sep 23, 2009 12:39 pm

Id Software always had a special place in my gaming heart - id practically invented the FPS genre and perfected class- and objective-based gameplay in my opinion. RTCW was my game back in the day, and I haven't been able to get that kind of adrenaline-rush from any other game since then. It was an amazing competition game, and it was skill- and objective-based gaming at its finest, in my opinion.

Unfortunately, I had to stop playing RTCW because of studies (I was playing 24/7 ^^) and when I finished school I wanted something new, yet with the same core gameplay elements - it had to be fast paced with objectives and classes. I found out about what I called "RTCW 2" back in 2007, and thought that this game would be the obvious successor to RTCW. After all, the Wolfenstein franchise had been all about awesome MP lately, with W:ET being an obvious testament to that.

I decided to make a website where I could share all the information I found about what is now called "Wolfenstein" – there was hardly any information available to anyone, really. Being interested in multiplayer primarily, I was disappointed when it slowly became apparent that the developers of Wolfenstein didn't want to promote Wolfenstein as being a multiplayer game (or even as a game with any sort of MP component worthy of note), thus ignoring the legacy and the fan-base of the last 2 Wolfenstein games, RTCW and W:ET.

It became clear as we were nearing the release of the game, that the developers were trying to re-establish the franchise as a singleplayer franchise. And this was, to my great disappointment and surprise, at the expense of MP. A week or two before release, we got the answers back from the Q&A on Wolfenstein MP, which we had all been waiting for. The developers really didn't promote the multiplayer any further than that (a couple of articles on Gamespot and IGN appeared a week or so before the Q&A, but were not very informative compared to the Q&A). Kudos to Sokal for setting it all up, but in hindsight it was very telling about things to come that Wolfenstein MP didn't get any sort of noteworthy promotion (gameplay vids, Q&As, hands on sessions, etc) besides a Q&A for a fan site.

The multiplayer was leaked and to me it seemed that 99% of the community was worried about the state of the game. We were promised that the leak didn't represent the state of the final game, but that was not true. Even though a day-one patch was released, the multiplayer didn't seem to have been improved in any significant way. The game didn't sell, it's over a month after release, and there are less and less people playing this game every day. I don't see this game ever taking off.

What went wrong? I have touched upon this before, but I think there are 2 problems with the game. First of all, the game was designed for the consoles, so you get stuff like a simplified server browser, no trick plants so you can only plant where the game tells you to plant, no Vsays and voting because it would require too many different buttons, and the XBOX 360 controller doesn't have a whole lot of buttons, 6 vs 6 pub matches (8 vs 8 hard coded) and much more. In all, I feel the game has been dumbed down because of its console focus.

Then there is the engine itself that is supposed to be a modified ET:QW engine, yet Wolfenstein plays a lot worse (in terms of smoothness) than ET:QW even though they removed vehicles, deployables, megatextures and made the maps tiny. Something is just "wrong" with this engine, and I think that every single person who has been playing Quake 3 engine powered games will agree with me.

So here we are. Wolfenstein has been released, nobody is playing it, and we haven't heard anything about the new patch. I cannot get myself to playing Wolfenstein, it's just not fun (because of the above mentioned issues.)

I currently don't see any future in Wolfenstein. As soon as COD:MW2 is released I believe that the majority of the already extremely tiny Wolfenstein community will have migrated to that game. And even if the developers release a patch before MW2 (and it needs to be before), and it fixes a lot of the gameplay issues, there would still be the engine issues that needed to be fixed. I just don't see that happening. If it wasn't in their budget (of the entire game) to improve the engine, I don't see they have any resources to fix this in a patch.

As for the future of Wolfenstein Zone, we will continue to have forums for Wolfenstein (2009) but I'm not going to be focusing on that myself. It has become clear to me that my passion lies within RTCW. And some people will probably say that this is a step back, but I actually feel that Wolfenstein is a step back – not an evolution of RTCW / W:ET but a devolution.

We will expand our focus to include the older Wolfenstein games. Simply put, Wolfenstein Zone is not going to be about Wolfenstein (2009) but Wolfenstein (the franchise). People who want to talk about Wolfenstein (2009) can do so, and people who want to talk about other games in the franchise can do so too.

And it doesn't end there of course. We will also be providing coverage on future Wolfenstein games, too. Unfortunately, John Carmack has stated that the priority of making an in-house developed Wolfenstein on id tech 5 depends on the success of Wolfenstein (2009), so that is not very promising.
There has been talk about W:ET Live however, and maybe it won't happen, but if it does, we'll be there. I'll of course be digging up any info I can about that, just like in the early days of "RTCW 2-Zone".

We will continue to have our Wolfenstein servers, plus we'll have at least one RTCW server and I will see if I can get games going on that, for the people who are interested.

Technical stuff:

Incidentally, we will be moving to a new server, probably today, so be aware of that if you can't access http://www.wolfenstein-zone-com. The domain will have the new server's IP assigned to it, and it can take 12 hours for it to work for some users (due to TTL). So if you suddenly can't access Wolfnstein Zone, you may have to wait for up to 12 hours before you can.

We've also implemented a completely new site design, and an improved CMS on the front. Please note that the design is not 100% complete, so please bear with us as we complete it within the next few days. The site is feature complete, and you should report any issues you may find in the "Site Feedback" forum.

- When you see the new site, please delete all Wolfenstein Zone cookies (and possibly also temporary internet files).

- You can log on through either the portal or the forum, it doesn't matter which one you pick. You also only have to log out on either of the two.

- It is highly recommended that you use session cookies (on forum, check "Log me on automatically each visit" or on portal, check "Remember me").

Known issues:

Uploaded avatars need to be re-uploaded.

You might get this message very rarely: "Your session has expired. Please log in again." You simply have to log in again, if you get that message.

It also happens that you get logged out of the front page automatically (after you've closed your browser and open it again) but not of the forums. Simply log in again at the front page.

It can also happen that you get logged out of the forum automatically (first visit to Wolfenstein Zone in a day, or if you visit forum directly after you've closed your browser, fx) but you're stilled logged in to the front page. In that case, simply click on the front page (Home button) and click on Forum, and you should be logged in again. If it doesn't help, you must log in manually.

These issues will be fixed in the future, but please report them to us. They occur because the front cookies and forum cookies haven't been perfectly synced yet.

I would like to hear what your thoughts are on Wolfenstein and the future, and please take this topic seriously - no flaming or spam. It would be great if people used well founded arguments instead of :bs: posts to get their points across :)

Sokal wrote:You have been warned.


:lol:
User avatar
Krollspell
Site Admin
Site Admin
 
Posts: 1356
Joined: Fri Nov 09, 2007 5:30 pm
Location: Denmark

VISIT OUR SPONSOR

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Monkeh008 » Wed Sep 23, 2009 1:42 pm

I think this game has some potential actually. The shooting is still hella-fun and I can run the game maxed out with 60 fps, so I don't see a problem there either. Of course, this is a devolution from our beloved RTCW/W:ET, but that doesn't mean it completely sucks balls. Also, I have high hopes for WolfPro. If they manage to bring out a mod that really brings back the old-skool RTCW feeling, this game might even stand a chance.

Though I have to say, I'm sorry for you Kroll. Actually, I'm sorry for every RTCW/W:ET fan out there, that they had to rush the multiplayer, instead of it being their primary focus. RTCW/W:ET are the two games I've played online the most and when I first heard about Wolfenstein (this new game), I was also super excited, because I didn't think it'd be possible to fuck up a game like Wolfenstein. Just make RTCW on a nicer engine and you've already got yourself a winner. But too bad... All my hopes are with WolfPro, eventhough this game will probably die out within the next 2 months.
User avatar
Monkeh008
New Member
New Member
 
Posts: 35
Joined: Sat Apr 11, 2009 7:12 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby JB. » Wed Sep 23, 2009 3:24 pm

+1000 Krollspell. 8)
<3 Image Fragarea 3 <3 Image Knö or Die <3 Image EuroCup X Image Wolfenstein.nu PM me for my Xfire
User avatar
JB.
Site Admin
Site Admin
 
Posts: 484
Joined: Wed Jul 16, 2008 1:47 pm
Location: Sweden

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Krollspell » Wed Sep 23, 2009 3:45 pm

=FF=Sturm wrote:Btw, It's not id software fault anyway. they DIDN'T developed it... They are doing RAGE and DOOM 4 at this moment

I do actually blame id. They may not have actually made the game themselves, but they own the IP and let it all happen.
User avatar
Krollspell
Site Admin
Site Admin
 
Posts: 1356
Joined: Fri Nov 09, 2007 5:30 pm
Location: Denmark

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby =FF=Sturm » Wed Sep 23, 2009 3:55 pm

Krollspell wrote:
=FF=Sturm wrote:Btw, It's not id software fault anyway. they DIDN'T developed it... They are doing RAGE and DOOM 4 at this moment

I do actually blame id. They may not have actually made the game themselves, but they own the IP and let it all happen.

I blame about this crap:
The made this shitty in the real version
http://www.ripten.com/wp-content/galler ... cannon.jpg
=FF=Sturm
Teamplayer
Teamplayer
 
Posts: 177
Joined: Sun Feb 22, 2009 6:29 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Monkeh008 » Wed Sep 23, 2009 4:04 pm

Krollspell wrote:
=FF=Sturm wrote:Btw, It's not id software fault anyway. they DIDN'T developed it... They are doing RAGE and DOOM 4 at this moment

I do actually blame id. They may not have actually made the game themselves, but they own the IP and let it all happen.


Yeah, they should've let either Raven make the multiplayer, or they should've made it themselves.
User avatar
Monkeh008
New Member
New Member
 
Posts: 35
Joined: Sat Apr 11, 2009 7:12 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Kendle » Wed Sep 23, 2009 5:03 pm

Krollspell - huge kudos for creating this site and the effort you've put into it. I started ETNation and can only imagine how I'd have felt if I'd done it before ET was released only to find it was not what I'd expected. I appreciate the time and effort it requires to create and manage a community site so hat's off to you for that ...

As far as Wolfenstein (2009) is concerned it's a real pity IMO that it has so many problems and so few people are playing it. It has bags of potential, it's finally moved the franchise to a 5-v-5 format for competition, a very significant and much overdue change, it has an SMG that's better than an MP40 but which isn't available to Medics, which together with the non-instant health packs has the potential to finally rid the game of rambo Meds, it has a Rifle that's potentially more useful than just something to stick 'nades on the end of, and it has great competition maps out of the box (5 out of 8 are considered good enough, compared to 1 out of 6 for ET). If there's an SDK "real soon" it could potentially pick up, as a comp game.

Unfortunately it's dead in the water as far as pubs are concerned, 6-v-6 max. just doesn't cut it and no communities are ever going to be built on that format.

As far as the future of this site is concerned I can only wish you good luck. I'm not sure what kind of RTCW community there is left that this site can offer anything to, or what this site can do for ET that other ET sites aren't already doing, but it's good that someone's keeping the Wolfenstein flame burning and we can only hope for better things in the future. Despite the cynic in me I can't help hoping someone somewhere will wake up one day and realise there's a market for something other than generic console shooters.
User avatar
Kendle
Panzerfaust Wielder
Panzerfaust Wielder
 
Posts: 55
Joined: Thu Aug 07, 2008 1:41 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby swedey » Wed Sep 23, 2009 5:22 pm

Hmm... well here you go Kroll lol, just too bring out some memories :P

http://www.filefront.com/14586657/To%20kroll.rar
User avatar
swedey
New Member
New Member
 
Posts: 28
Joined: Mon Jul 21, 2008 3:35 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Zim* » Thu Sep 24, 2009 1:37 am

JB. wrote:+1000 Krollspell. 8)


and great work on an awesome design! 8)
Image
User avatar
Zim*
New Member
New Member
 
Posts: 25
Joined: Wed Apr 29, 2009 8:23 pm
Location: USA

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Monkeh008 » Thu Sep 24, 2009 2:02 am

Love the new look! :)
User avatar
Monkeh008
New Member
New Member
 
Posts: 35
Joined: Sat Apr 11, 2009 7:12 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby Krollspell » Thu Sep 24, 2009 6:33 pm

Thanks guys, and @ swedey: nice one! I have a few also, may have to dig 'em up and share them :yeah1:
User avatar
Krollspell
Site Admin
Site Admin
 
Posts: 1356
Joined: Fri Nov 09, 2007 5:30 pm
Location: Denmark

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby swedey » Fri Sep 25, 2009 2:16 pm

Krollspell wrote: @ swedey: nice one! I have a few also, may have to dig 'em up and share them :yeah1:


If you find any upload them and send me the link :P Those where the only one i had left
User avatar
swedey
New Member
New Member
 
Posts: 28
Joined: Mon Jul 21, 2008 3:35 pm

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby tofu » Sat Sep 26, 2009 12:25 am

Thank you Krollspell for putting together this site. It's great to have a terrific source for information like this when it's community driven. These sorts of sites always do better when run by a fan compared to someone connected to the financial side.

Even if this wolf game flops harder than skeptics are thinking, eventually there will have to be another one. It will be great to stay connected and informed. Your efforts are appreciated! :yeah1:
tofu
New Member
New Member
 
Posts: 24
Joined: Tue Jun 23, 2009 3:08 am

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby breezie » Sat Sep 26, 2009 7:22 pm

imo it's a good thing this website is going to focus on the original rtcw as well.
wolfenstein is a complete failure and was dead before it was released.

anyway, i appreciate all the work you've put in this website. it was/is definitely the best source for all wolfenstein info :)
Image
breezie
Panzerfaust Wielder
Panzerfaust Wielder
 
Posts: 75
Joined: Mon May 19, 2008 6:47 pm
Location: Belgium

Re: The future of Wolfenstein (and Wolfenstein Zone)

Postby anthonyda » Sat Sep 26, 2009 7:49 pm

breezie wrote:wolfenstein is a complete failure and was dead before it was released.

WOLF SP (with correct mods) is awesome, MP is weirdo / a joke.
User avatar
anthonyda
Teamplayer
Teamplayer
 
Posts: 196
Joined: Mon Jun 22, 2009 12:37 pm

Next

Return to Wolfenstein - Facts and news about the new game

Who is online

Users browsing this forum: No registered users and 2 guests

  • VISIT OUR SPONSOR

cron